這應該是一個關於movieClip的感應區的問題
在AS3中要多設一個mouseEnabled的屬性
對動態文字跟movieClip都有效
[沒有設定mouseEnabled]
[設定mouseEnabled後]
完整程式碼:
package {
import flash.display.*;
import flash.events.*;
import flash.utils.Timer;
import caurina.transitions.Tweener;
import caurina.transitions.properties.ColorShortcuts;
ColorShortcuts.init();
public class Main extends Sprite {
var textTxt:TextMc = new TextMc();
var biruArr:Array=new Array("","ビル1","ビル2","ビル3");
public function Main() {
btn_biru1.buttonMode=true;
btn_biru1.addEventListener(MouseEvent.MOUSE_OVER,biru_over);
btn_biru1.addEventListener(MouseEvent.MOUSE_OUT,biru_out);
btn_biru2.buttonMode=true;
btn_biru2.addEventListener(MouseEvent.MOUSE_OVER,biru_over);
btn_biru2.addEventListener(MouseEvent.MOUSE_OUT,biru_out);
btn_biru3.buttonMode=true;
btn_biru3.addEventListener(MouseEvent.MOUSE_OVER,biru_over);
btn_biru3.addEventListener(MouseEvent.MOUSE_OUT,biru_out);
Tweener.addTween(btn_biru1,{_brightness:-1})
Tweener.addTween(btn_biru2,{_brightness:-1})
Tweener.addTween(btn_biru3,{_brightness:-1})
stage.addEventListener(MouseEvent.MOUSE_MOVE,textMove);
textTxt.alpha=0;
textTxt.mouseEnabled=false;
textTxt.main_txt.mouseEnabled=false;
this.addChild(textTxt);
}
private function biru_over(e:MouseEvent) {
e.target.gotoAndStop("over");
textTxt.main_txt.text=biruArr[e.target.name.charAt(8)];
Tweener.addTween(textTxt, {alpha:1 , time:0.5});
Tweener.addTween(e.target,{_brightness:-0.5,time:1,transition:"easeOutBack"})
}
private function biru_out(e:MouseEvent) {
e.target.gotoAndStop("out");
Tweener.addTween(e.target,{_brightness:-1,time:1,transition:"easeOutBack"})
Tweener.addTween(textTxt, {alpha:0 , time:0.5});
}
private function textMove(e:MouseEvent) {
Tweener.addTween(textTxt, {x:mouseX,y:mouseY , time:0.8 , transition:"easeOutQuint"});
}
}
}
上個留言在我按下送出後…他(範例)出現了…厄…更不解…XD
恩 我的BLOG自動變成要回復才能看FLASH了嗎@@
不解…因為flash區塊我什麼都看不到哩